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May 16, 2016, 16:38 (GMT)
Cycles: Fix pole merging for perspective camera
May 16, 2016, 12:58 (GMT)
Revert "Cycles: Use array data storage for Fermi cards as well."

This reverts commit 11f3c9470d3b11180aa7ce14ac89eb0829353469.
May 16, 2016, 12:57 (GMT)
Cycles: Use array data storage for Fermi cards as well.

This is for testing purposes, to see if we can use array storage on all devices.
May 16, 2016, 12:43 (GMT)
Merge branch 'master' into experimental-build
May 16, 2016, 12:37 (GMT)
Further work on bindless textures.

Doesnt work properly yet, textures are black.
May 16, 2016, 10:45 (GMT)
Merge branch 'master' into object_nodes
May 16, 2016, 10:44 (GMT)
Cleanup: removed some unused code.
May 16, 2016, 10:37 (GMT)
Enable the new depsgraph by default.

The blenvm system depends on the new depsgraph, so it doesn't make sense
to have to enable it every time.

The legacy depsgraph can still be switched back on by the --enable-legacy-depsgraph option.
May 16, 2016, 08:56 (GMT)
Merge branch 'master' into cycles_panorama_experiments
May 16, 2016, 08:43 (GMT)
Fix compilation error after recent merge
May 16, 2016, 08:37 (GMT)
Merge branch 'master' into cycles_panorama_experiments
May 15, 2016, 17:04 (GMT)
Add basic code for bindless textures.

This is just the basic declaration, we need to fill these structs properly still.
May 15, 2016, 16:53 (GMT)
Cleanup: Have a clear distinction between pre Kepler and Kepler cards in tex_alloc().

This temporarily breaks Image Textures on Kepler, untill Bindless textures are implemented.
Revision 579d167 by Clément Fukhaut (pbr-viewport)
May 15, 2016, 15:37 (GMT)
Fixing area light orientation.
May 15, 2016, 00:20 (GMT)
start frame for manta step was always one frame ahead
Revision d949b28 by Clément Fukhaut (pbr-viewport)
May 14, 2016, 22:04 (GMT)
Fixes Bug with invalid framebuffer operation in solid mode.
May 14, 2016, 18:50 (GMT)
Merge branch 'microdisp' into temp-cycles-microdisplacement
May 14, 2016, 17:49 (GMT)
Internal definition of commonly used node functions, so that LLVM can optimize better.

This currently includes just a few 'value' nodes, but should be extended as much as feasible.
In particular many vector functions can be split component-wise.
May 14, 2016, 10:44 (GMT)
Implemented common procedural texture patterns for LLVM.
May 14, 2016, 09:08 (GMT)
idea for mantaflow liquids api entry point
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021