March 4, 2016, 13:35 (GMT) |
Merge branch 'master' into asset-engine |
Revision cea8477 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) March 4, 2016, 13:25 (GMT) |
Merge branch 'libquery-recursive' into id-remap |
Revision bb3d3cc by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) March 4, 2016, 13:25 (GMT) |
Merge branch 'master' into id-remap |
Revision 3d4ac80 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap, libquery-recursive) March 4, 2016, 13:24 (GMT) |
Merge branch 'master' into libquery-recursive |
March 3, 2016, 21:48 (GMT) |
small script cleanup, removed uvs variable |
March 3, 2016, 17:42 (GMT) |
Cleanup: Move functions to proper place; naming |
March 3, 2016, 16:26 (GMT) |
Minor refactoring to widgets user preference options Some edits to namings, descriptions in code & UI. Manipulator size of older .blends is now overwritten, don't think it's worth doing version patching. |
March 3, 2016, 13:31 (GMT) |
Fix glitchy manipulator when overlapping with facemap widget |
March 3, 2016, 11:09 (GMT) |
Correct trackball widget name |
March 3, 2016, 10:55 (GMT) |
Draw selected widgets before others We want the manipulator to be in front of facemap widgets. |
Revision 4342957 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 1, 2016, 19:36 (GMT) |
fix, should need to fracture only once now in case you enable split shards to islands with constraints or clusters on |
Revision 9c33f3d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 1, 2016, 17:27 (GMT) |
partial fix for suddenly missing self-collision of shards of the same object, this happened even after converting to regular rigidbodies when disable collisions was active ! (so this is now off by default) |
March 1, 2016, 15:58 (GMT) |
WIP dummy code to update assets on file (re)load. Actual code will be implemented in asset-experiment (we need id-remap code for this), but will first try to define dummy API in this branch. |
February 29, 2016, 14:33 (GMT) |
Merge branch 'libquery-recursive' into asset-engine |
February 29, 2016, 14:33 (GMT) |
Merge branch 'master' into asset-engine |
Revision 2fa8db4 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) February 29, 2016, 14:21 (GMT) |
Merge branch 'libquery-recursive' into id-remap |
Revision fa4d7de by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) February 29, 2016, 14:21 (GMT) |
Merge branch 'master' into id-remap |
Revision 2a09cb6 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap, libquery-recursive) February 29, 2016, 14:15 (GMT) |
Merge branch 'master' into libquery-recursive |
February 29, 2016, 02:07 (GMT) |
Fix widget scale option not having influence with '3D Widgets' enabled |
February 29, 2016, 01:28 (GMT) |
Transform Manipulator: Draw planar widgets while tweaking (with ghost widget) |
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Master Commits
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