February 29, 2016, 00:21 (GMT) |
Transform Manipulator: Increase line width of dial widgets Gives a bit better contrast to grid floor. It looks a bit clumsy now, but this might just be a matter of getting used to it. |
February 29, 2016, 00:19 (GMT) |
Merge branch 'master' into wiggly-widgets Conflicts: source/blender/editors/interface/resources.c |
February 28, 2016, 15:12 (GMT) |
Merge branch 'master' into object_nodes |
Revision 66ffb88 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 28, 2016, 09:24 (GMT) |
fix for loading inner vertex groups and set min weight for passive vertexgroups to 0.01, just keeping it > 0 did not yield correct results when passive vertexgroups were used |
February 28, 2016, 07:31 (GMT) |
Setup a texture with volume shaders. |
February 28, 2016, 07:30 (GMT) |
Try to set intersection information correctly. |
February 28, 2016, 06:05 (GMT) |
Merge branch 'openvdb' into cvdb_ray_isect |
February 28, 2016, 06:04 (GMT) |
Merge branch 'master' into openvdb Conflicts: source/blender/blenloader/intern/readfile.c |
Revision 1b85cea by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 27, 2016, 13:06 (GMT) |
fix for loading files, need to skip "empty" shards which dont have any mesh info because they didnt intersect with the original geometry, before this each meshisland stored a temp shard, now we lookup shards out of the shard map instead, but this could point to such empty shards, leading to incorrectly loaded files. |
February 26, 2016, 17:48 (GMT) |
set wavelet noise value ranges, now using inverse posScale factor and fixed octaves issue when upres == 1 |
February 26, 2016, 15:13 (GMT) |
using mantaMsg() for debug messages |
February 26, 2016, 15:03 (GMT) |
updated mantaflow pp files |
February 26, 2016, 14:02 (GMT) |
UV Editing Transform Manipulator (WIP) This commit adds an initial (but definitely usable) transform manipulator for UV editing in the UV/Image Editor. Only translate is supported for now. Remaining ToDo's: * Intersection test is not working completely yet - only arrow line is used (which for some reason isn't working completely either) * Add rotate and scale manipulator * Add screen space translation widget (would be unconstrained actually) * Add toggles to enable/disable and changing transformation type * Some of the math added for intersection tests could become BLI_math functions |
Revision b594b25 by Joshua Leung / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 26, 2016, 12:32 (GMT) |
Fix: "Twist" GP Sculpt brush in 2D Editors was unusable... now mostly usable, if still slightly offset |
Revision 9c474b1 by Joshua Leung / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 26, 2016, 12:32 (GMT) |
Fix: "Twist" GP Sculpt brush didn't work well in 3D View |
February 26, 2016, 11:59 (GMT) |
even more cleanup |
Revision 4df911a by Campbell Barton / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 26, 2016, 11:53 (GMT) |
2.77 splash by Pokedstudio |
Revision 00ca17a by Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 26, 2016, 11:12 (GMT) |
Blender 2.77 release: Point submodules to a release branches |
February 26, 2016, 10:15 (GMT) |
more noise and ui cleanup |
February 26, 2016, 08:21 (GMT) |
clean up wavelet noise |
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Master Commits
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