November 20, 2015, 09:12 (GMT) |
Use the geometry subtree in object nodes rather than the toplevel node tree. This is currently a hack, since only a single geotree is used. Eventually all geometry subtree result should just be combined. |
November 20, 2015, 08:58 (GMT) |
Removed unused code. |
Revision f86461e by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 19, 2015, 21:53 (GMT) |
Cleanup: De-duplicate multi-sample handling |
Revision 387b120 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 19, 2015, 21:39 (GMT) |
Merge branch 'master' into id-remap Conflicts: source/blender/blenloader/intern/readfile.c |
Revision c7f228c by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 19, 2015, 21:24 (GMT) |
Always draw face map widgets using backface culling Also minor cleanup. |
Revision 2feae77 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 19, 2015, 20:35 (GMT) |
Draw bone colors for face map widgets with transparency |
Revision ab34e46 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 19, 2015, 20:03 (GMT) |
Merge branch 'master' into wiggly-widgets |
November 19, 2015, 16:19 (GMT) |
Added a 'PASS_MESH' node. |
November 19, 2015, 16:18 (GMT) |
Make an extra copy of the resulting node DM after eval. This is necessary unfortunately because of the unreliable nature of dm->needsFree. Without it the BKE_object_free_derived_caches function can destroy our static empty DM at any point. |
November 19, 2015, 16:01 (GMT) |
Added an assertion to make sure we don't add invalid node instances with unknown types. |
November 19, 2015, 15:42 (GMT) |
Added a graphviz debug dump function for the object modifier node tree. |
November 19, 2015, 15:12 (GMT) |
Use the default output value for graph returns in case they remain unlinked. In case of meshes this will always be an empty mesh, but it at least gives a valid return value. |
November 19, 2015, 14:50 (GMT) |
Foundations for a mesh data type in bvm |
November 19, 2015, 08:59 (GMT) |
Mesh type for storing DerivedMesh as a temporary storage on the node eval stack. |
November 18, 2015, 09:21 (GMT) |
Use a full TypeDesc in node sockets. For the time being this is synonymous with the base type, but in future it could allow (fixed-size) arrays and vector semantics. |
November 18, 2015, 09:20 (GMT) |
Set of basic node classes for representing modifiers in pynodes. |
November 18, 2015, 09:20 (GMT) |
Simple integration of object nodes into the modifier stack evaluation. |
November 18, 2015, 08:27 (GMT) |
Merge branch 'master' into object_nodes |
November 18, 2015, 06:43 (GMT) |
Fix: Transforming GP Keyframes in DopeSheet was no longer possible when in EditMode This was a consequence of the hack used to ensure that the jump keyframes operator could correctly use GP keyframes when in the timeline and action editors. |
November 16, 2015, 10:56 (GMT) |
Fix: GPencil snap cursor to selected wasn't working Min-max weren't getting initialised correctly, causing this to fail. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021