Revision 4b4f246 by Lukas Toenne (alembic, gooseberry, gooseberry_farm, hair_guides, hair_guides_grooming, hair_object, strand_editmode, strand_gpu, strand_nodes, temp_motionpaths, tmp_hair_curves) April 20, 2015, 10:10 (GMT) |
Changed mesh sample definition to use 3 vertex weights instead of a face index. This is easier to sample uniformly and avoids the need for tesselation for evaluating. |
Revision fe48c35 by Lukas Toenne (alembic, gooseberry, gooseberry_farm, hair_guides, hair_guides_grooming, hair_object, strand_editmode, strand_gpu, strand_nodes, temp_motionpaths, tmp_hair_curves) April 20, 2015, 10:10 (GMT) |
Normalize the normal vector after sample eval to account for interpolation. |
Revision 308af3b by Lukas Toenne (alembic, gooseberry, gooseberry_farm, hair_guides, hair_guides_grooming, hair_object, strand_editmode, strand_gpu, strand_nodes, temp_motionpaths, tmp_hair_curves) April 20, 2015, 10:10 (GMT) |
Added a bool return to the eval function to give feedback on invalid samples. |
Revision 3f7d66e by Lukas Toenne (alembic, gooseberry, gooseberry_farm, hair_guides, hair_guides_grooming, hair_object, strand_editmode, strand_gpu, strand_nodes, temp_motionpaths, tmp_hair_curves) April 20, 2015, 10:10 (GMT) |
Added a basic RNA definition for the mesh sampling system. |
Revision a952800 by Lukas Toenne (alembic, gooseberry, gooseberry_farm, hair_guides, hair_guides_grooming, hair_object, strand_editmode, strand_gpu, strand_nodes, temp_motionpaths, tmp_hair_curves) April 20, 2015, 10:10 (GMT) |
Eval function to get a location and normal vector from mesh samples. |
Revision 71e34da by Lukas Toenne (alembic, gooseberry, gooseberry_farm, hair_guides, hair_guides_grooming, hair_object, strand_editmode, strand_gpu, strand_nodes, temp_motionpaths, tmp_hair_curves) April 20, 2015, 10:10 (GMT) |
Usable random distribution algorithm. Does not include area weighting yet. |
Revision 24b7735 by Lukas Toenne (alembic, gooseberry, gooseberry_farm, hair_guides, hair_guides_grooming, hair_object, strand_editmode, strand_gpu, strand_nodes, temp_motionpaths, tmp_hair_curves) April 20, 2015, 10:10 (GMT) |
Skeleton code for sampling meshes. Conflicts: source/blender/blenkernel/CMakeLists.txt |
Revision 386e1a1 by Sergey Sharybin (cycles_memory_experiments, gooseberry, gooseberry_farm, temp_motionpaths) April 20, 2015, 10:07 (GMT) |
Merge branch 'master' into cycles_memory_experiments |
April 20, 2015, 10:06 (GMT) |
Merge branch 'master' into gooseberry |
April 20, 2015, 09:55 (GMT) |
Merge branch 'master' into alembic |
April 20, 2015, 09:01 (GMT) |
Merge branch 'master' into temp_viewport_fx_merge Conflicts: source/blender/editors/gpencil/drawgpencil.c |
April 20, 2015, 08:38 (GMT) |
Merge branch 'alembic' into gooseberry |
April 20, 2015, 08:37 (GMT) |
Fix for stupid MSVC, does not allow const expression as array size. |
April 20, 2015, 07:39 (GMT) |
Revert 0d3da1343c16e1be6a6e6b78b77cf8b3354afe07 Disabling group -> duplicator dependencies would in theory make caches more attractive because the invisible objects don't have to be updated just because of the group. However, the viewport and render starts to behave unpredictably without these updates, because the dupli cache relies in many ways on the objects it is supposed to override. |
Revision 57b5496 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) April 19, 2015, 20:57 (GMT) |
Merge branch 'master' into wiggly-widgets |
Revision f168ba8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 19, 2015, 07:54 (GMT) |
fix: passive vertexgroup was ignored |
April 19, 2015, 07:06 (GMT) |
add GPUxBatch size query How much VRAM does our draw data use? Or process memory for client-side data. Note: right now data is stored in *both* places, but the code will be smarter about storage in the future. |
April 18, 2015, 13:03 (GMT) |
Merge branch 'master' into gooseberry |
April 18, 2015, 11:06 (GMT) |
Some minor fixes needed to build alembic with install_deps.sh. |
April 18, 2015, 10:20 (GMT) |
Merge branch 'asset-experiments' into asset-engine |
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