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April 3, 2015, 01:14 (GMT)
start using batched geometry API

Made â??new newâ? version of drawcamera() to test out new drawing code.

Kept â??old newâ? version for comparison.

Uses GL state tracking, partly disabled because it *almost* works â??
need to find defaults that agree with UI drawing code.
April 3, 2015, 00:59 (GMT)
fixed issues in batched geometry API

- made default state available to all
- fixed vertex index tracking
- fixed attrib stride calculation
- fixed VBO binding
- fixed VAO attrib enables
April 2, 2015, 22:30 (GMT)
Time Sequential mode disable in Release mode until we get it working properly
April 2, 2015, 22:16 (GMT)
From review: remove "it is used for temporary storage only" comment in RE_pipeline.h
April 2, 2015, 22:07 (GMT)
rephrase the TODOs to be MULTIVIEW_TODO (as we do for OCIO_TODO)
April 2, 2015, 21:54 (GMT)
Removing XXX MV: envmap is fine as it is (without multiview)
April 2, 2015, 21:52 (GMT)
Removing XXX MV: new TODO acolrect and scolrect are not supported by multiview
April 2, 2015, 21:24 (GMT)
Removing XXX MV: field rendering is working fine for multiview (+ cleanup)
April 2, 2015, 20:56 (GMT)
From review: use stereo3d *everywhere* =)
April 2, 2015, 20:54 (GMT)
From review: sorted API/cleanups
April 2, 2015, 18:54 (GMT)
Make mattieu happy - allow smaller strips vertically.

Allows mattieu's masterplan to keep overdrop at higher sequencer space
and all strips lower.

This won't align text so well though, but will leave it simple and he
can give feedback later.
April 2, 2015, 18:19 (GMT)
Removing XXX MV: replace XXX MV by todo
April 2, 2015, 18:13 (GMT)
From review: only show "Set Stereo 3D" when multiview is on
April 2, 2015, 18:12 (GMT)
Internal FileListing: generate a valid UUID, we'll need this for things like selection state...
April 2, 2015, 18:11 (GMT)
Removing XXX MV: implement touch/overwrite for multiview
April 2, 2015, 17:35 (GMT)
Cycles point density: Fix using double semicolon at the end of line
April 2, 2015, 15:39 (GMT)
render_result_rescale: handle only one view since it is called by view3d rendering only
April 2, 2015, 15:34 (GMT)
Merge branch 'asset-experiments' into asset-engine

Conflicts:
source/blender/editors/space_file/filelist.c
April 2, 2015, 15:29 (GMT)
FileBrowser Preview: enhance handling of previews when modifying cache of entries...
April 2, 2015, 15:11 (GMT)
AssetEngine: Add needed API for new 'on demand' entries listing from FileBrowser.

Also use that new API in filebrowser - only partially for now, at least
it does not crash anymore even if 100% empty...
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021