Blender Git Loki

Blender Git commits from all branches.

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January 25, 2015, 21:07 (GMT)
Update CMakeLists for ptex
January 25, 2015, 21:07 (GMT)
Import ptex-2.0.42 into extern/ptex
January 25, 2015, 21:07 (GMT)
Temporary squash commit of gpu_codegen.c cleanup
January 25, 2015, 14:30 (GMT)
Reworked from scratch 'icon over previews' feature.

Previous implementation was horribly complicated in the end... sigh.
January 25, 2015, 13:59 (GMT)
Fix crasher (Looks like PointerRNA->type can be NULL...).
January 25, 2015, 11:43 (GMT)
Merge branch 'master' into asset-experiments
January 24, 2015, 15:31 (GMT)
Fix rendering of clnors with flat faces.

Basically, you can define any custom normal on flat faces too, which makes
them (more or less) smooth... So simply consider all faces as smooth when
we have some lnors now.
January 24, 2015, 14:26 (GMT)
Various cleanup...
January 24, 2015, 13:58 (GMT)
Merge branch 'master' into temp_custom_loop_normals
January 24, 2015, 13:33 (GMT)
Merge branch 'master' into temp_custom_loop_normals
January 24, 2015, 12:32 (GMT)
Depsgraph: Disable 2 leftover debug prints, which were slowing down graph rebuid times
January 24, 2015, 12:17 (GMT)
remove version hack for MeshDataTransfer (since this is reverted now)
January 24, 2015, 12:15 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier

Conflicts:
source/blender/editors/space_outliner/outliner_draw.c
source/blender/makesdna/DNA_modifier_types.h
source/blender/makesrna/intern/rna_modifier.c
source/blender/modifiers/MOD_modifiertypes.h
source/blender/modifiers/intern/MOD_util.c (reverse-merged from commit 4401500cac4d3ff6e29d8ba4cbc476df49d88424)
January 24, 2015, 11:58 (GMT)
Revert "Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier"

This reverts commit 4401500cac4d3ff6e29d8ba4cbc476df49d88424, reversing
changes made to bdb170ca60e272500789f89c63d3393b040e5c8b.
January 24, 2015, 08:21 (GMT)
Merge branch 'master' into multiview

Conflicts:
source/blender/blenkernel/BKE_image.h
source/blender/blenkernel/intern/image.c
source/blender/blenkernel/intern/ocean.c
source/blender/blenkernel/intern/writeavi.c
source/blender/compositor/operations/COM_OutputFileOperation.cpp
source/blender/editors/object/object_bake_api.c
source/blender/editors/render/render_opengl.c
source/blender/editors/screen/screendump.c
source/blender/makesrna/intern/rna_scene_api.c
source/blender/render/intern/source/pipeline.c
January 24, 2015, 06:07 (GMT)
cleanup: strict warnings
January 24, 2015, 05:52 (GMT)
Merge branch 'master' into multiview

Conflicts:
source/blender/render/intern/source/render_result.c
January 24, 2015, 05:50 (GMT)
Cleanup: style
January 23, 2015, 23:48 (GMT)
Depsgraph: Ensure Scene ID block has a corresponding ID block
January 23, 2015, 23:39 (GMT)
Depsgraph: Inserting keyframes for the first time now rebuilds the depsgraph

Since animation playback now works only if there's a link to the time source node,
it is necessary to rebuild the depsgraph when animation gets added to a datablock
for the first time (i.e. when keyframing on a previously unkeyed datablock) to
ensure that such a link gets added. It is not however needed to keep adding this
on subsequent keyframing attempts.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021