Blender Git Loki

Blender Git commits from all branches.

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January 5, 2015, 18:05 (GMT)
Depth of field: initialize textures for better algorithm.
January 5, 2015, 17:52 (GMT)
Select/Deselect All operator for hair edit mode.
January 5, 2015, 17:41 (GMT)
Depsgraph: Suppress release build warning
January 5, 2015, 17:09 (GMT)
Use nice switch statement instead of horrible chained ifs.
January 5, 2015, 17:04 (GMT)
Depsgraph: Use spin lock in DepsgraphDebug

Amount of oepration was really small so using mutex was a total overkill.

On the other hand, this code didn't really run on normal scene update
(which i understood after doing the changes..) so it's not like you can
expect any visible changes from this. More like "nice to have".
January 5, 2015, 16:55 (GMT)
Disabled the partial IK strand relaxation for the time being.

First goal is to reproduce current particle edit tools in the strand
edit mode, then make improvements.
January 5, 2015, 16:15 (GMT)
Depsgraph: Get rid of some changes in old depsgraph which are no longer needed
January 5, 2015, 16:14 (GMT)
Depsgraph: Code cleanup, whitespace and wrapping
January 5, 2015, 15:15 (GMT)
Merge branch 'master' into asset-experiments

Conflicts:
source/blender/editors/space_file/space_file.c
January 5, 2015, 14:36 (GMT)
Merge branch 'master' into depsgraph_refactor
January 5, 2015, 13:38 (GMT)
Merge branch 'master' into viewport_experiments

Making clamping correct fixes the issues of depth of field having a dark
fringe at the edges of the screen.
January 5, 2015, 13:11 (GMT)
Fix SSAO artifacts at zero distance by using a small constant bias in
length comparison.
January 5, 2015, 11:24 (GMT)
Merge branch 'wiggly-widgets' into gooseberry

Conflicts:
source/blender/makesrna/intern/rna_object.c
source/blenderplayer/bad_level_call_stubs/stubs.c
January 5, 2015, 11:16 (GMT)
Cleanup the file mess with facemaps, make correct BKE/ED files for all
functions. Blenderplayer compiles again
January 5, 2015, 11:00 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/blenkernel/intern/camera.c
source/blender/editors/space_sequencer/sequencer_draw.c
January 5, 2015, 10:30 (GMT)
Merge branch 'master' into viewport_experiments

Conflicts:
source/blender/blenkernel/intern/camera.c
January 5, 2015, 09:46 (GMT)
mathutils.bvhtree submodule functions for ray cast and find-nearest now
support non-Vector tuples like the rest of mathutils.

Also the keywords have been removed for slight performance improvement.
January 4, 2015, 17:43 (GMT)
Merge branch 'master' into asset-experiments

Conflicts:
source/blender/editors/space_file/file_draw.c
source/blender/editors/space_file/filelist.c
source/blender/editors/space_file/filesel.c
source/blender/makesdna/DNA_space_types.h
source/blender/windowmanager/intern/wm_operators.c
January 3, 2015, 21:05 (GMT)
Merge branch 'master' into asset-experiments

Conflicts:
release/scripts/startup/bl_ui/space_filebrowser.py
source/blender/editors/space_file/filelist.c
source/blender/editors/space_file/filelist.h
source/blender/editors/space_file/space_file.c
source/blender/makesdna/DNA_space_types.h
source/blender/makesrna/intern/rna_space.c
January 3, 2015, 20:34 (GMT)
Get rid of this stupid string len def, RNA knows this better!
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021