Blender Git Loki

Blender Git commits from all branches.

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January 6, 2015, 09:33 (GMT)
Fix T43010 regression in material setting.

Caused by own fix for another display case.

Shoud be safe for 2.73 final.
January 6, 2015, 09:33 (GMT)
Fix T42977: Weights failed to display in Wireframe mode when using Face Select

D948, reviewed by @mont29 (thanks for that)
January 6, 2015, 09:33 (GMT)
Fix T42641, Graphical fragments showing on Blender 2.71 and higher when baking.

Safe for 2.73...

This revert rB9b0ab890676790bb1e8e77797629b889ea66f69e - needed to set that threshold to a small
negative value to remove the last artefacts reported in T39735, but now I could not reproduce
any with the previous 0.0f value, so restoring it for the time being.

If this 'shadowed neighbor face' case re-appears, we can always choose a value in-between, like -1e-18f...
January 6, 2015, 09:33 (GMT)
Fix T43013: Flip with bridge aligned loops
January 6, 2015, 09:33 (GMT)
cleanup: use cross_tri_v2 when area isn't needed.
January 6, 2015, 09:33 (GMT)
OSX: revive GHOST_HACK_getFirstFile cause it breaks things on older OSX versions.
Dunno exactly why this was done earlier, but propose not to remove code not understood.
January 6, 2015, 09:33 (GMT)
Fix T42938: image.save_render sometimes saved the wrong pass

Stupid mistake with non0initialized image user.

Safe for final 2.73 release branch.
January 6, 2015, 09:33 (GMT)
Cycles: Fix really bad bug with shadow rays on non-SSE CPUs

basically shadow rays were totally broken and most of the time did not record
any intersections, leading to really ad rendering artifacts.

This commit makes it so regardless of enabled optimization level render result
would be the same.
January 6, 2015, 09:33 (GMT)
Fix rna paint update callbacks assuming meshes
January 6, 2015, 08:39 (GMT)
minor edits: use common prefix for BVHTree types
January 6, 2015, 08:22 (GMT)
minor cleanup use PyTuple_SET_ITEMS, remove unneeded ZERO float's
January 6, 2015, 08:14 (GMT)
Merge branch 'master' into mathutils_bvhtree
January 6, 2015, 03:50 (GMT)
Merge branch 'master' into mathutils_bvhtree
January 5, 2015, 20:46 (GMT)
Lasso Select operator for hair edit mode.
January 5, 2015, 20:25 (GMT)
Border Select operator for hair edit mode.
January 5, 2015, 20:12 (GMT)
Nearly finished 'UIList for bookmarks'.

Got completely rid of C code for those panels.

Added full path in ttips of each 'bookmark' entry, as in current master.
Note this forced me to make tip in uiBut dynamic (like label). Not so sure
about this, but seems to me forcing tooltips to be static is actually quite
bad and limitating? we'll see...

Only remaining TODO (new feature) is reordering of bookmarks, should be easy now.

Also fixed some stupid (again!) mistake with RNA access to paths of bookmark entries.
January 5, 2015, 20:04 (GMT)
Mouse Select operator for hair edit mode.
January 5, 2015, 18:27 (GMT)
Depsgraph: Add debug print to DEG_id_tag_update_ex

Not as if it's something super-informative, but handy to have.

And allowed to know for sure if some missing updates is a result of
missing update tag or issues with partial updates.
January 5, 2015, 18:25 (GMT)
Pass enumerants for new shader effect. WIP commit to continue later.
January 5, 2015, 18:18 (GMT)
Depsgraph: Move debug prints into G_DEBUG_DEPSGRAPH check

The idea is the following:

- All debug prints in depsgraph/ now uses dag_debug_printf,
which takes care of checking debug flags.

- This function is only intended to be used for informative prints,
all the error messages (like missing node when adding relation)
are still to be done inconditionally to stderr.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021