Blender Git Loki

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October 15, 2014, 11:06 (GMT)
Call python3 explicitly from tgz util
October 15, 2014, 11:06 (GMT)
Fix T42106: Box image mapping shows black triangles if they point to a corner and blend is 0

After discussion with cambo here we decided it's better to choose arbitrary side of the box
(in this case it's X-axis) and use image from it. That's better than doing a blackness.

P.S. This is literally a corner case anyway.
October 15, 2014, 11:06 (GMT)
Allow render engine to declare whether it's capable of the texture rendering or not

If render engine has bl_use_texture_preview set to truth blender wouldn't fallback to
the blender internal rendering for previews.
October 15, 2014, 11:06 (GMT)
Fix T41957: Shadow color texture mapping was using wrong factor
October 15, 2014, 11:06 (GMT)
Cleanup to previous commit, we can reuse set_rgb instead of new function
October 15, 2014, 11:06 (GMT)
Fix T42074, textured lamps influncing other layers

The solution is to do the multiplication with the energy in the shader
after texture application.

We might be able to avoid setting dyncol completely, but this needs
better investigation. Some shader paths also look a bit redundant.

Also, texture mapping is not supported very well for light lamps, might
also need investigation.
October 15, 2014, 11:06 (GMT)
Fix T4199: Knife holes in concave ngons failed

BM_face_point_inside_test assumed the face center was inside the face.
October 15, 2014, 11:06 (GMT)
Cleanup: style
October 15, 2014, 11:06 (GMT)
Fix T42088: Creating new keybinds can cause duplicates when saving key config profile

When patching a keymap with a 'UserPref' diff one, do not add keymap items from diff
if they already exists in patched keymap.
October 15, 2014, 11:06 (GMT)
One more bplayer infamous stub fix!
October 15, 2014, 11:06 (GMT)
Texture painting:

Do not generate materials/images/UVs if they are missing.

Now we spawn a panel ("Missing Data") with operators to generate the missing data and
pop a warning if user tries to paint without them.

The reason we have reverted this is that it is too easy to end up with more textures
than we wanted. It was impossible to enter texture paint without having textures added,
and code makes too many assumptions about what user may want.

Discussed during Sunday's meeting.

This might be a candidate for 2.72a but I'm not sure how other artists will take this
(and how refined and crash-free it is), better make a few iterations first.

And for interested parties...test please, don't wait until after a release to poke with such issues.

Also, add slot operator now adds a new unconnected image node in cycles. Only
used in the "Missing Data" panel. This should be a separate commit but I am squashing it into the same commit because
it relies too much on changes done here and can be reverted easily if complainstorm occurs again.
October 15, 2014, 11:06 (GMT)
Fix T4201: AVI Broken when width not multiple of 4
October 15, 2014, 11:06 (GMT)
Fix in-between mouse events getting assign to keys
October 15, 2014, 11:06 (GMT)
Fix T42075: DnD Material not updating render view
October 15, 2014, 11:06 (GMT)
Fix T42093: segfault when trying to free unallocated depths zbuffer (border-zoom in 3DView).

Thanks to jensverwiebe (jens verwiebe) for investigations too!
October 15, 2014, 11:06 (GMT)
Fix T41983: Array Modifier "Merge" bug?

We messed up previous fix, in 'simplified' translated merge case... :(
October 15, 2014, 11:06 (GMT)
Cycles: Center Tile order had a slight offset to the left.

Signed-off-by: Thomas Dinges
October 15, 2014, 11:06 (GMT)
Fix T42081, OpenCL supports float3 since the 1.1 specification, not sure why we needed this.
October 15, 2014, 11:06 (GMT)
Fix tgz script (included all files in submodules)
October 15, 2014, 11:06 (GMT)
OSX/Ghost: little code cleanup
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021