Blender Git Loki

Blender Git commits from all branches.

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October 2, 2014, 16:52 (GMT)
Merge branch 'master' into dyntopo_holes
October 2, 2014, 16:33 (GMT)
set voronoi + boolean as default fracture algorithm
October 2, 2014, 16:06 (GMT)
Dyntopo: Hole support.

This is a WIP patch which includes a safe landmark (no crashes) for the
feature. Basically, it just includes UI to enable the feature and it
deletes vertices when they approach each other closer than a certain
threshold. Still no connection is done here, but uniting forces with
Campbell should rectify that :)
October 2, 2014, 14:33 (GMT)
quick fix: copy modifier settings when copying the object
October 2, 2014, 13:57 (GMT)
Create implicit solver data inside the hair solver data.
October 2, 2014, 13:47 (GMT)
memory leak fixes while fracturing, but small leak while loading still present
October 2, 2014, 13:30 (GMT)
Merge branch 'hair_immediate_fixes' into hair_system_solver
October 1, 2014, 17:45 (GMT)
re-enabled a bullet(!) assertion which earlier caused frequent crashes in fracture modifier, its not acceptable to disable it (and probably wont help much, either)
October 1, 2014, 17:18 (GMT)
Merge branch 'master' into wiggly-widgets
October 1, 2014, 17:02 (GMT)
Merge branch 'wiggly-widgets' into gooseberry
October 1, 2014, 17:01 (GMT)
Fix release comfirm for central widget in transform operator
October 1, 2014, 16:44 (GMT)
Fixes to highlight code, now widgetmaps remember last active widget and
reset accordingly.
October 1, 2014, 16:33 (GMT)
Merge branch 'hair_immediate_fixes' into gooseberry
October 1, 2014, 16:25 (GMT)
Improved child hair curling for interpolated child particles.

The curl radius for children in interpolated mode was calculated using
the total offset from the parent particle. This leads to very large
radii when the distance is large due to sparse parents. Such behavior is
also very unrealistic because the curl radius is mostly constant and
defined by the material properties.

All the child hairs are roughly parallel by default. To simulate the
agglomeration of children into hair wisps the "flatness" parameter is
now used to clump them together.
October 1, 2014, 15:43 (GMT)
Highlighting for manipulator widget.

This should use an "active" system, similar to buttons to detect if last
widget has changed and act accordingly. Currently, when the active
widget changes, there is no change in highlights.
October 1, 2014, 13:37 (GMT)
Tidy up the widget API, only do 3d intersection on widgetmaps that
support it (determined during creation)
October 1, 2014, 12:59 (GMT)
Widget API:

Code that handles 3D object intersection via GPU selection. We might
want to use raycasting here, but leaving that for when we have it.

Manipulator code now uses this API to do intersection testing
October 1, 2014, 10:44 (GMT)
Refactoring of manipulator code to use selection evaluation and codes
that can be shared with other widgets.
October 1, 2014, 09:25 (GMT)
Cloth solver data for edit mode is unused, removed it.
October 1, 2014, 09:16 (GMT)
Merge branch 'hair_immediate_fixes' into gooseberry
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021