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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Branches -> dyntopo_holes
"Dyntopo_holes" branch
Total commits : 24
Total committers : 3
First Commit : October 2, 2014
Latest Commit : October 11, 2014
Commits by Date
Date | Number of Commits | |
---|---|---|
October 11, 2014 | 1 | |
October 10, 2014 | 0 | |
October 9, 2014 | 0 | |
October 8, 2014 | 0 | |
October 7, 2014 | 1 | |
October 6, 2014 | 1 | |
October 5, 2014 | 8 | |
October 4, 2014 | 6 | |
October 3, 2014 | 2 | |
October 2, 2014 | 5 |
Committers
Author | Number of Commits |
---|---|
Campbell Barton | 21 |
Thomas Dinges | 2 |
Antonis Ryakiotakis | 1 |
Popular Files
Filename | Total Edits |
---|---|
pbvh_bmesh.c | 14 |
sculpt.c | 3 |
BKE_pbvh.h | 2 |
DNA_scene_types.h | 2 |
rna_sculpt_paint.c | 1 |
geom_bvh.h | 1 |
buffer.c | 1 |
device_cuda.cpp | 1 |
Latest commits
October 11, 2014, 12:22 (GMT) |
Merge branch 'master' into dyntopo_holes Conflicts: source/blender/blenkernel/intern/pbvh_bmesh.c |
October 7, 2014, 08:25 (GMT) |
Merge branch 'master' into dyntopo_holes |
October 6, 2014, 06:06 (GMT) |
Bulge brush: experimental flipping based on normal gives useful results painting holes |
October 5, 2014, 20:24 (GMT) |
Fix for alloc size (again!) |
October 5, 2014, 20:23 (GMT) |
Sculpt: remove degenerate geometry around holes Remove sharp edges whos faces make low volume tetrahedrons |
October 5, 2014, 13:25 (GMT) |
merge pairs based on distance to brush not logical but works nice-ish |
October 5, 2014, 13:12 (GMT) |
Correct allocation size (old mistake from past added back) |
October 5, 2014, 12:46 (GMT) |
Experimental options for sculpting holes - don't bridge loops with shared vertices (USE_BRIDGE_STRICT) - cleanup dangling faces after making the bridge (USE_BRIDGE_CLEAN) |
October 5, 2014, 12:46 (GMT) |
Cycles / CUDA: Change inline rules for BVH intersection functions. * On sm_30 and above there is no change (was not inlined already before), this just fixes a speed regression from yesterday. 6359c36ba407 * On sm_2x (tested with sm_21), I get a nice 8% speedup in the bmw scene with this. As a bonus, cubin compilation time and memory usage is significantly reduced. Regular cubin size went from 2.5MB to 2.0MB, Experimental one from 3.8MB to 2.5MB. |
October 5, 2014, 12:46 (GMT) |
BLI_buffer: simplify buffer resize |
October 5, 2014, 12:46 (GMT) |
Cycles / CUDA: Workaround to make sm_52 (Maxwell) cards work. * sm_52 can run a sm_50 kernel, so tell runtime detection to use that until we build a dedicated sm_52 kernel. |
October 4, 2014, 19:52 (GMT) |
Merge branch 'master' into dyntopo_holes |
October 4, 2014, 18:13 (GMT) |
Fix for error removing verts that are used to loop over Cutting adjacent holes now makes a larger hole. |
October 4, 2014, 15:54 (GMT) |
missing from last commit |
October 4, 2014, 15:52 (GMT) |
Fix for face flipping (ensure contiguous) |
October 4, 2014, 12:57 (GMT) |
Fix for creating bridge faces - Add verts to node (would crash otherwise) - Edges to bridge could share some verts. (ignore now) |
October 4, 2014, 10:05 (GMT) |
basic bridge support |
October 3, 2014, 13:10 (GMT) |
Merge branch 'master' into dyntopo_holes |
October 3, 2014, 06:22 (GMT) |
Merge branch 'master' into dyntopo_holes |
October 2, 2014, 19:04 (GMT) |
get surrounding verts in-order |
MiikaHweb - Blender Git Statistics v1.06