Blender Git Loki

Blender Git commits from all branches.

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July 3, 2014, 06:06 (GMT)
Merge branch 'master' into opensubdiv-modifier
July 3, 2014, 04:05 (GMT)
Boolean subtraction implemented and tested.
July 3, 2014, 03:05 (GMT)
Bugfixes: now GridMesh can *actually* be ANDed with multiple successive polygons.
July 2, 2014, 18:13 (GMT)
importing manta module to interpreter
July 2, 2014, 17:32 (GMT)
Make OpenSubdiv working on a low-end video cards

This commit changes the way how mesh is being displayed when
using OpenSubdiv backend. It does no longer use neither effect
factories nor fragment shaders in order to make all the shaders
compatible with at least GLSL 1.3 compatible cards.

In fact, seems the shaders now goes down to GLSL 1.1 even.

Apart from this now the first material from the material stack
is used for colors.

Still requires our own OpenSubdiv branch:
https://github.com/Nazg-Gul/OpenSubdiv/tree/cuda-dynload

(it actually needs updated version of this branch)
July 2, 2014, 16:11 (GMT)
Switch to a much more simplified shader

Useful to make it a base point for making stuff working on
the Intel GPU i'm having here.
July 2, 2014, 16:11 (GMT)
Code cleanup: use Blender code style
July 2, 2014, 16:03 (GMT)
Fix for assert failure in CUDA when using Nvidia Optimus
July 2, 2014, 09:51 (GMT)
Merge branch 'master' into opensubdiv-modifier

Conflicts:
source/creator/CMakeLists.txt
July 2, 2014, 09:50 (GMT)
*FAULTY* code, big commit: manta files, Cmake and Scons integration. Started work on full-cycle fluids
July 2, 2014, 09:11 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2014-bge
July 2, 2014, 03:53 (GMT)
GridMesh can now handle being ANDed with multiple *successive* polygons rather than all-at-once-so-long-as-they-dont-intersect. Also, slow PIP test is avoided when possible by a more general mechanism that can propagate interior/exterior info via any grid vertex.
July 1, 2014, 22:18 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2014-cycles
July 1, 2014, 19:33 (GMT)
Removed unused code
July 1, 2014, 18:39 (GMT)
Merge remote-tracking branch 'blender-upstream/master' into blender-tiles
July 1, 2014, 18:38 (GMT)
Updated to defaults
July 1, 2014, 17:32 (GMT)
Merge remote-tracking branch 'origin' into soc
July 1, 2014, 16:27 (GMT)
Merge remote-tracking branch 'blender-upstream/master' into blender-tiles

Conflicts:
source/blender/compositor/intern/COM_MemoryBuffer.cpp
source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
source/blender/compositor/operations/COM_KeyingClipOperation.cpp
source/blender/compositor/operations/COM_RenderLayersProg.cpp
July 1, 2014, 09:12 (GMT)
Fixed documentation of GHOST_GetSwapInterval to match new interface
July 1, 2014, 09:00 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2014-bge
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021