Blender Git Loki

Blender Git commits from all branches.

Page: 2672 / 2888

March 12, 2014, 13:39 (GMT)
Added stubs for handling IK constraint eval steps
March 12, 2014, 13:39 (GMT)
Fix incorrect old references
March 12, 2014, 13:39 (GMT)
Building for Texture stacks
March 12, 2014, 13:39 (GMT)
Fleshing out includes - adding all common includes which we're likely to need
March 12, 2014, 13:39 (GMT)
Porting over code to clear ID-tags on datablocks which we perform recursive building with
March 12, 2014, 13:39 (GMT)
Copying over logic for building world graph from materials

TODO: perhaps there needs to be a base function for performing the
graph building functionality on these types of ID-blocks?
March 12, 2014, 13:39 (GMT)
Stub for compositing
March 12, 2014, 13:39 (GMT)
Stub for particle-systems stuff
March 12, 2014, 13:39 (GMT)
Restore missing brace
March 12, 2014, 13:39 (GMT)
Rough port of material graph building
March 12, 2014, 13:39 (GMT)
Some more stubs and ported over code for shading-related nodetrees + datablocks
March 12, 2014, 13:39 (GMT)
Stub for defining shader-nodes graph
March 12, 2014, 13:39 (GMT)
Porting over graph building code for lamps
March 12, 2014, 13:39 (GMT)
Separate lamp graph building code to a separate function
March 12, 2014, 13:39 (GMT)
Separate camera graph-building code out into a separate function
March 12, 2014, 13:39 (GMT)
Support for sequencer in query lookup
March 12, 2014, 13:39 (GMT)
Add node types for sequencer - subcomponent of Scene
March 12, 2014, 13:39 (GMT)
Sequence strip handling for RNA -> DepsNodes
March 12, 2014, 13:39 (GMT)
Stub for graph building of lamp data
March 12, 2014, 13:39 (GMT)
Special handling for bones (when doing RNA lookups)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021