August 18, 2013, 12:29 (GMT) |
rigdibody: Don't free DerivedMesh when creating mesh shapes It's not necessary since we don't create it ourselves now. |
August 18, 2013, 12:28 (GMT) |
svn merge -r58494:59227 ^/trunk/blender |
August 17, 2013, 21:24 (GMT) |
Cycles / Sky Model: * Old and new model can now be selected from a drop down menu. * Old blend files load fine and use the old model, when we create a new Sky Texture node it defaults to the new model. * Fixed Strength issues with new model and some code cleanup there. ToDo: * OSL implementation for thee new model. * Code cleanup. Maybe outsource the whole precalc into its own cpp file? |
August 17, 2013, 17:05 (GMT) |
Fix for the problem where custom panels would not work as popups. |
August 17, 2013, 13:22 (GMT) |
Popup panels aren't implemented as an operator anymore. Also, popup panels now KEEP_OPEN. |
August 17, 2013, 13:10 (GMT) |
- changed memory allocation of both VDBTextureSystem and each VDBVolumeFile stored in the VDBTextureSystem's map to use smart pointers; - implemented naive interpolation for texture lookup (nearest neighbor); |
August 17, 2013, 12:04 (GMT) |
Custom icon shelf buttons are now context sensitive (i.e. different buttons in different modes). |
August 17, 2013, 11:54 (GMT) |
The custom icons are now in the RGN_TYPE_MENU_BAR instead of in their own region. The menubar region now snaps to once or twice the header size. |
August 16, 2013, 14:12 (GMT) |
Started on custom panels and icon shelf that can be defined at runtime. * currently saves in blend file * interface is very rough still * text-buttons only * paint/sculpt modes have not yet been transitioned to the menubar approach |
August 16, 2013, 13:55 (GMT) |
Merge trunk -r59187 into soc-2013-paint |
August 16, 2013, 09:58 (GMT) |
Made branch closer to trunk |
August 16, 2013, 09:56 (GMT) |
August 16, 2013, 08:21 (GMT) |
August 15, 2013, 14:28 (GMT) |
* Rename texture_colors_flip to brush_colors_flip * Use labels to make brush color UI more readable and tidy * Expose brush color flip operator on UI |
August 15, 2013, 12:22 (GMT) |
Add brush menu in image editor as well. Allows to set brush tool and unified brush strength and size |
August 15, 2013, 11:16 (GMT) |
Extra spacing gradient mode, clamp vs repeat. When the spacing is reached, the stroke sticks to the final color. |
August 15, 2013, 10:15 (GMT) |
Add radial gradient fill mode, some naming cleanup. |
August 14, 2013, 23:29 (GMT) |
Now the deformation method does not require static vertices, only with the handles can solve the system. |
August 14, 2013, 19:49 (GMT) |
svn merge ^/trunk/blender 58498:59138 |
August 13, 2013, 18:34 (GMT) |
Define the stroke curve outline better |
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Master Commits
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