March 22, 2020, 15:14 (GMT) |
use multithreading for obj parsing |
March 22, 2020, 14:47 (GMT) |
initial mesh generation |
March 22, 2020, 13:57 (GMT) |
count total amounts |
March 22, 2020, 13:30 (GMT) |
prepare function for object generation |
March 22, 2020, 13:24 (GMT) |
collect all segments |
March 22, 2020, 13:16 (GMT) |
cleanup |
March 22, 2020, 13:12 (GMT) |
parse face information |
March 22, 2020, 12:19 (GMT) |
parse more stuff |
March 22, 2020, 10:33 (GMT) |
convert stringref to float |
March 22, 2020, 10:01 (GMT) |
parse object name |
March 22, 2020, 09:56 (GMT) |
strip methods for stringref |
March 21, 2020, 13:04 (GMT) |
tests for new stringref functions |
March 21, 2020, 12:48 (GMT) |
install node groups directory |
March 21, 2020, 12:48 (GMT) |
initial node group shipped with Blender |
March 21, 2020, 12:47 (GMT) |
restore node width |
March 21, 2020, 12:40 (GMT) |
improve node group comparison |
March 21, 2020, 12:05 (GMT) |
fixes |
March 21, 2020, 11:58 (GMT) |
simple search to select node group to import |
March 21, 2020, 11:14 (GMT) |
Merge branch 'functions' into builtin-simulation-nodes |
March 21, 2020, 11:09 (GMT) |
Merge branch 'master' into functions |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021