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Blender Git Statistics -> Branches -> functions

"Functions" branch

Total commits : 2 358
Total committers : 6
First Commit : February 10, 2019
Latest Commit : March 31, 2020


Commits by Month

DateNumber of Commits
March, 202015
February, 202084
January, 2020121
December, 2019219
November, 2019165
October, 2019100
September, 2019244
August, 2019175
July, 2019478
June, 2019222
May, 201990
April, 2019140
March, 2019169
February, 2019136

Committers

AuthorNumber of Commits
Jacques Lucke2 328
Jacques Lucke21
Martin Felke3
artem ivanov2
Eitan2
Ray molenkamp2

Popular Files

FilenameTotal Edits
simulate.cpp220
node_frontend.cpp181
c_wrapper.cpp180
core.hpp133
emitters.cpp118
CMakeLists.txt109
inserters.cpp99
events.cpp90
actions.cpp87
CMakeLists.txt84

Latest commits Feed

March 31, 2020, 09:16 (GMT)
Merge branch 'master' into functions
March 30, 2020, 10:04 (GMT)
Merge branch 'master' into functions
March 23, 2020, 10:22 (GMT)
Merge branch 'master' into functions
March 21, 2020, 11:09 (GMT)
Merge branch 'master' into functions
March 19, 2020, 10:22 (GMT)
Cleanup: make format after SortedIncludes
March 19, 2020, 10:19 (GMT)
Merge branch 'master' into functions
March 16, 2020, 10:59 (GMT)
Merge branch 'master' into functions
March 13, 2020, 12:55 (GMT)
Merge branch 'master' into functions
March 12, 2020, 10:16 (GMT)
Merge branch 'master' into functions
March 9, 2020, 14:30 (GMT)
fix after merge
March 9, 2020, 14:27 (GMT)
Merge branch 'master' into functions
March 5, 2020, 10:41 (GMT)
Merge branch 'master' into functions
March 2, 2020, 14:44 (GMT)
fix after merge
March 2, 2020, 14:36 (GMT)
Merge branch 'master' into functions
March 2, 2020, 09:59 (GMT)
Merge branch 'master' into functions
February 28, 2020, 12:42 (GMT)
remove leftovers from initial simulation node tree
February 28, 2020, 12:31 (GMT)
Merge branch 'master' into functions
February 28, 2020, 08:01 (GMT)
Merge branch 'master' into functions
February 23, 2020, 16:37 (GMT)
Use new LinearAllocatedVector in various places
February 23, 2020, 16:35 (GMT)
new LinearAllocatedVector<T>

This is a vector that does not own the memory its elements are stored in.
Instead, a linear allocator is passed to every call to `append`, that will
be used if the vector has to grow. Since a linear allocator does not support
deallocation, no memory is dealloced until the linear allocator is destructed.

This structure can be used when many small vectors of initially unknown
size are required.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2020