Blender Git "builtin-simulation-nodes" branch commits. Page: 41 / 122 September 26, 2019, 12:35 (GMT) | remove refcounter from data graph
| September 26, 2019, 12:05 (GMT) | improved static and dynamic type checking for function bodies
| September 26, 2019, 11:49 (GMT) | store tuple as resource in function
| September 26, 2019, 11:35 (GMT) | initial resource storage for functions
| September 26, 2019, 10:46 (GMT) | store StringRef directly in function
That increases the size slightly, but is easier to debug
| September 26, 2019, 10:06 (GMT) | use header guards
| September 26, 2019, 10:03 (GMT) | rename file
| September 26, 2019, 09:04 (GMT) | reduce error handling complexity
| September 26, 2019, 08:43 (GMT) | Merge branch 'master' into functions
| September 26, 2019, 08:43 (GMT) | cleanup
| September 25, 2019, 14:02 (GMT) | Merge branch 'master' into functions
| September 23, 2019, 10:08 (GMT) | Replace Falloff with weight input
| September 23, 2019, 09:42 (GMT) | start using monotonic allocator when parsing bparticles tree
| September 23, 2019, 09:01 (GMT) | Merge branch 'master' into functions
| September 22, 2019, 13:05 (GMT) | initial particle group implementation
| September 22, 2019, 12:37 (GMT) | access influences collector from action parsers
| September 22, 2019, 12:14 (GMT) | move responsibility of registering attributes to node frontend
| September 22, 2019, 11:54 (GMT) | allow only one collision per time step
| September 22, 2019, 11:54 (GMT) | pass simulation state to interfaces
| September 22, 2019, 10:59 (GMT) | better distinction between particle simulation and system
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