Display:
Master Commits
Branch Commits
All Commits
Blender
Git "builtin-simulation-nodes" branch commits.
Page: 55 / 122
August 21, 2019, 15:57 (GMT)
add some comments
August 21, 2019, 15:38 (GMT)
improve const correctness in many places
August 21, 2019, 15:29 (GMT)
Merge branch 'master' into functions
August 21, 2019, 12:44 (GMT)
Fix raw allocator This allocator is necessary because sometimes we don't want to use Blenders guarded allocator. Especially when an object lives longer than the guarded allocator.
August 21, 2019, 07:27 (GMT)
Merge branch 'master' into functions
August 20, 2019, 16:45 (GMT)
more tests
August 20, 2019, 16:31 (GMT)
add StringMap tests
August 20, 2019, 16:12 (GMT)
remove unused MappedArrayRef class
August 20, 2019, 16:08 (GMT)
implement an actual string map that does not rely on std::string
August 20, 2019, 16:07 (GMT)
improve ArrayRef and StringRef
August 20, 2019, 16:05 (GMT)
Merge branch 'master' into functions
August 20, 2019, 10:34 (GMT)
fix set vector remove
August 20, 2019, 07:57 (GMT)
Merge branch 'master' into functions
August 19, 2019, 16:42 (GMT)
Merge branch 'master' into functions
August 19, 2019, 16:34 (GMT)
cleanup Map
August 19, 2019, 16:30 (GMT)
cleanup Set
August 19, 2019, 16:24 (GMT)
move hash table slot iterators out of class
August 19, 2019, 16:18 (GMT)
Initial support for custom allocators for containers
August 19, 2019, 08:39 (GMT)
Merge branch 'master' into functions
August 18, 2019, 14:31 (GMT)
New Map, Set and SetVector implementation All tests are runnings still, but I need to do more testing in the upcoming days. This implementation uses a different approach for sharing code between the different structures. I tried different abstractions in the last weeks and this is the best one I found so far.