Blender Git Loki

Blender Git "builtin-simulation-nodes" branch commits.

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August 12, 2019, 08:30 (GMT)
remove AttributeArrayCore class

It worked well, but having it does not provide enough value
to justify the additional complexity.
August 12, 2019, 07:23 (GMT)
Merge branch 'master' into functions
August 7, 2019, 10:02 (GMT)
Merge branch 'master' into functions
August 7, 2019, 10:00 (GMT)
comment some library functions
August 7, 2019, 09:40 (GMT)
only wrap intrusive listbases for now
August 7, 2019, 09:14 (GMT)
add some comments
August 7, 2019, 09:04 (GMT)
experimental reloadable function inputs
August 7, 2019, 08:54 (GMT)
allocate aligned from monotonic allocator
August 7, 2019, 07:33 (GMT)
remove unnecessary small object optimization for monotonic allocator
August 6, 2019, 15:40 (GMT)
cleanup llvm function type creation
August 6, 2019, 15:23 (GMT)
rename element_amount to size
August 6, 2019, 15:17 (GMT)
move function to correct file
August 6, 2019, 14:17 (GMT)
Fix exception when using the node search
August 6, 2019, 09:59 (GMT)
rename tuple folder to cpp
August 6, 2019, 09:54 (GMT)
New list implementation

Instead of using a templated list, it is easier to use a "generic" list, that can
handle every type with a CPPTypeInfo extension. This simplifies the code quite
a bit, because templates can be avoided in many places.
This also makes it easier to add new types.

The list will still be refcounted and still have the shared immutability semantic.
So when a list has more than one user, it is immutable.
August 5, 2019, 16:18 (GMT)
rename files for consistency
August 5, 2019, 15:17 (GMT)
Merge branch 'master' into functions
August 5, 2019, 14:35 (GMT)
remove unused function
August 5, 2019, 13:51 (GMT)
cleanup cpp type extension
August 5, 2019, 12:59 (GMT)
rename file
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021