Blender  Git "builtin-simulation-nodes" branch commits.  Page: 72 / 122  July 15, 2019, 13:35 (GMT)  |  abstract interpolated vectors and matrices
   |  July 15, 2019, 13:23 (GMT)  |  bring back some emitter settings
   |  July 15, 2019, 13:18 (GMT)  |  remove boilerplate code for emitters
   |  July 15, 2019, 13:11 (GMT)  |  initialize emitter differently
   |  July 15, 2019, 12:39 (GMT)  |  experiment with remembering last point emitter position
   |  July 15, 2019, 12:37 (GMT)  |  interpolate vectors
   |  July 15, 2019, 11:49 (GMT)  |  cleanup variable shadowing
   |  July 15, 2019, 10:08 (GMT)  |  delete particles in same taskpool as simulation
   |  July 15, 2019, 09:47 (GMT)  |  Merge branch 'master' into functions
   |  July 12, 2019, 13:06 (GMT)  |  Merge branch 'master' into functions
   |  July 12, 2019, 12:49 (GMT)  |  actually use threading...
   |  July 12, 2019, 12:08 (GMT)  |  remove temporary code
   |  July 12, 2019, 12:05 (GMT)  |  use function to compute point input of point emitter
   |  July 12, 2019, 11:58 (GMT)  |  remove unused code
   |  July 12, 2019, 11:51 (GMT)  |  cleanup dependency builder
   |  July 12, 2019, 10:39 (GMT)  |  make updating depsgraph work again
   |  July 12, 2019, 10:24 (GMT)  |  improve fgraph dependencies
   |  July 12, 2019, 10:17 (GMT)  |  fixes
   |  July 12, 2019, 10:02 (GMT)  |  cleanup
   |  July 12, 2019, 10:00 (GMT)  |  multimap fix
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