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Git Commits -> Revision 0828710

Revision 0828710 by Ton Roosendaal (master)
January 17, 2011, 18:16 (GMT)
Bugfix #25657

Three code fixes for 1 report. User experienced crashes while
painting on float buffer + having preview renders on.

- Texture Nodes: Image was re-allocated without using
proper thread lock
- Paint code: old convention to free the byte rect from
a float image as signal to re-create now is a proper
flag. This keeps image memory unchanged. Nice for render.
- Imbuf: call to make a byte rect from float was freeing
mipmaps unnecessary.

Commit Details:

Full Hash: 08287102046993203a4dd891552efc4a4ced51a4
SVN Revision: 34370
Parent Commit: 4b7930d
Lines Changed: +16, -11

6 Modified Paths:

/source/blender/editors/sculpt_paint/paint_image.c (+3, -2) (Diff)
/source/blender/editors/space_image/image_draw.c (+1, -1) (Diff)
/source/blender/imbuf/IMB_imbuf_types.h (+1, -6) (Diff)
/source/blender/imbuf/intern/allocimbuf.c (+2, -1) (Diff)
/source/blender/imbuf/intern/divers.c (+2, -0) (Diff)
/source/blender/nodes/intern/TEX_nodes/TEX_image.c (+7, -1) (Diff)
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