Blender Git Commit Log
Git Commits -> Revision 0828710
Revision 0828710 by Ton Roosendaal (master) January 17, 2011, 18:16 (GMT) |
Bugfix #25657 Three code fixes for 1 report. User experienced crashes while painting on float buffer + having preview renders on. - Texture Nodes: Image was re-allocated without using proper thread lock - Paint code: old convention to free the byte rect from a float image as signal to re-create now is a proper flag. This keeps image memory unchanged. Nice for render. - Imbuf: call to make a byte rect from float was freeing mipmaps unnecessary. |
Commit Details:
Full Hash: 08287102046993203a4dd891552efc4a4ced51a4
SVN Revision: 34370
Parent Commit: 4b7930d
Lines Changed: +16, -11
6 Modified Paths:
/source/blender/editors/sculpt_paint/paint_image.c (+3, -2) (Diff)
/source/blender/editors/space_image/image_draw.c (+1, -1) (Diff)
/source/blender/imbuf/IMB_imbuf_types.h (+1, -6) (Diff)
/source/blender/imbuf/intern/allocimbuf.c (+2, -1) (Diff)
/source/blender/imbuf/intern/divers.c (+2, -0) (Diff)
/source/blender/nodes/intern/TEX_nodes/TEX_image.c (+7, -1) (Diff)
/source/blender/editors/space_image/image_draw.c (+1, -1) (Diff)
/source/blender/imbuf/IMB_imbuf_types.h (+1, -6) (Diff)
/source/blender/imbuf/intern/allocimbuf.c (+2, -1) (Diff)
/source/blender/imbuf/intern/divers.c (+2, -0) (Diff)
/source/blender/nodes/intern/TEX_nodes/TEX_image.c (+7, -1) (Diff)