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Git Commits -> Revision 0925574

May 8, 2017, 18:41 (GMT)
Add clamp support for textures

The texture is clamp using clamp of the UVs, because if we clamp the texture using GPU_texture_wrap_mode, any place where this texture is used would be affected.

Commit Details:

Full Hash: 0925574c2cbd46d3d8bce71652af11a66f1233d5
Parent Commit: 7c4f6e8
Lines Changed: +11, -10

2 Modified Paths:

/source/blender/draw/engines/gpencil/gpencil_engine.c (+3, -9) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+8, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021