Blender Git Commit Log

Git Commits -> Revision 0925574

May 8, 2017, 18:41 (GMT)
Add clamp support for textures

The texture is clamp using clamp of the UVs, because if we clamp the texture using GPU_texture_wrap_mode, any place where this texture is used would be affected.

Commit Details:

Full Hash: 0925574c2cbd46d3d8bce71652af11a66f1233d5
Parent Commit: 7c4f6e8
Lines Changed: +11, -10

2 Modified Paths:

/source/blender/draw/engines/gpencil/gpencil_engine.c (+3, -9) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+8, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021