Blender Git Loki
Git Commits -> Revision 0cd5dce
Revision 0cd5dce by Campbell Barton (master) September 3, 2011, 02:15 (GMT) |
whitespace edits |
Commit Details:
Full Hash: 0cd5dce245762b3fb3fd195dde3bd9ddaeb48970
SVN Revision: 39883
Parent Commit: 8e3d108
Lines Changed: +576, -578
37 Modified Paths:
/source/blender/python/intern/bpy_rna.c (+150, -150) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h (+166, -168) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.h (+2, -2) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.h (+11, -11) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+2, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.h (+1, -1) (Diff)
/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h (+2, -2) (Diff)
/source/gameengine/Network/NG_NetworkDeviceInterface.h (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+6, -6) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+13, -13) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h (+9, -9) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h (+9, -9) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h (+11, -11) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h (+10, -10) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h (+13, -13) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h (+10, -10) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h (+13, -13) (Diff)
/source/gameengine/SceneGraph/SG_DList.h (+65, -65) (Diff)
/source/gameengine/SceneGraph/SG_IObject.h (+1, -1) (Diff)
/source/gameengine/SceneGraph/SG_QList.h (+50, -50) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/Exception.h (+5, -5) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+5, -5) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h (+166, -168) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.h (+2, -2) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.h (+11, -11) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+2, -2) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.h (+1, -1) (Diff)
/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h (+2, -2) (Diff)
/source/gameengine/Network/NG_NetworkDeviceInterface.h (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+6, -6) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+13, -13) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h (+9, -9) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h (+9, -9) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h (+11, -11) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h (+10, -10) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h (+13, -13) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h (+10, -10) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h (+13, -13) (Diff)
/source/gameengine/SceneGraph/SG_DList.h (+65, -65) (Diff)
/source/gameengine/SceneGraph/SG_IObject.h (+1, -1) (Diff)
/source/gameengine/SceneGraph/SG_QList.h (+50, -50) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/Exception.h (+5, -5) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+5, -5) (Diff)