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Git Commits -> Revision 60dcfe2
Revision 60dcfe2 by Campbell Barton (master) September 3, 2011, 04:44 (GMT) |
fix [#28462] Tiled textures and 2D filters don't mix patch by Juha Mäki-Kanto |
Commit Details:
Full Hash: 60dcfe25269ff9709c784f6f44c9b0273e73c786
SVN Revision: 39885
Parent Commit: 0cd5dce
Lines Changed: +3, -0
1 Modified Path:
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+3, -0) (Diff)