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Git Commits -> Revision 0e0679a
Revision 0e0679a by Michael Kowalski (usd) June 15, 2021, 04:03 (GMT) |
USD dome light export improvements. Now iterating only over the world shader nodes that are connected to the world output node, to avoid processing disconnected nodes in the world node tree. Now also processing the vector multiplication node to assign the dome light color. |
Commit Details:
Full Hash: 0e0679a427c6dc1fc3a064bcc6b9e556609facb9
Parent Commit: 6f83711
Lines Changed: +147, -76
1 Modified Path:
/source/blender/io/usd/intern/usd_light_convert.cc (+147, -76) (Diff)