Blender Git Loki

Git Commits -> Revision 10cf162

May 22, 2021, 01:05 (GMT)
GPUMaterial: Add recalc flag workaround

Recalc flag on Material ID being unavailable to render engine, this
adds a simple way to detect material update by detecting shader creation
or update.

Commit Details:

Full Hash: 10cf16270a0cad2436df7589d02044c6d114ad03
Parent Commit: 7d36a00
Lines Changed: +33, -13

3 Modified Paths:

/source/blender/draw/engines/eevee/eevee_material.cc (+4, -0) (Diff)
/source/blender/gpu/GPU_material.h (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_material.c (+25, -13) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021