Blender Git Loki

Git Commits -> Revision 12671f3

Revision 12671f3 by Ton Roosendaal (master)
May 27, 2005, 09:51 (GMT)
Bug fix #2629

Aye... OpenGL cannot draw concave (C shaped) polygons... that screws up the
Lasso tool, when it uses backbuffer selection.
Examined for little while the GLU Tesselation library, but apart from its
nightmarish structure, it's even stupid (no builtin clock/counterclock).

So, instead coded a DispList based function using Blender's edgefill.
Works like a charm! :)

Commit Details:

Full Hash: 12671f30bd236d0e3d0b13266dc16a0e1331c3fc
SVN Revision: 4506
Parent Commit: 7625378
Lines Changed: +52, -15

3 Modified Paths:

/source/blender/blenkernel/BKE_displist.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/displist.c (+1, -12) (Diff)
/source/blender/src/editmesh_mods.c (+50, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021