Blender Git Commit Log
Git Commits -> Revision 12671f3
Revision 12671f3 by Ton Roosendaal (master) May 27, 2005, 09:51 (GMT) |
Bug fix #2629 Aye... OpenGL cannot draw concave (C shaped) polygons... that screws up the Lasso tool, when it uses backbuffer selection. Examined for little while the GLU Tesselation library, but apart from its nightmarish structure, it's even stupid (no builtin clock/counterclock). So, instead coded a DispList based function using Blender's edgefill. Works like a charm! :) |
Commit Details:
Full Hash: 12671f30bd236d0e3d0b13266dc16a0e1331c3fc
SVN Revision: 4506
Parent Commit: 7625378
Lines Changed: +52, -15