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Git Commits -> Revision 1619a5d

Revision 1619a5d by Pablo Dobarro (master)
March 10, 2020, 15:32 (GMT)
Fix rendering artifacts when changing Face Sets visibility

All sculpt operators and brushes need to use ID_RECALC_SHADING even when
PBVH rendering is not used.

Commit Details:

Full Hash: 1619a5d8e9bb2a897f4fbbfb4593aecee88d7b71
Parent Commit: dc8bb3f
Lines Changed: +1, -1

1 Modified Path:

/source/blender/editors/sculpt_paint/sculpt.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021