Blender Git Commit Log
Git Commits -> Revision 1619a5d
Revision 1619a5d by Pablo Dobarro (master) March 10, 2020, 15:32 (GMT) |
Fix rendering artifacts when changing Face Sets visibility All sculpt operators and brushes need to use ID_RECALC_SHADING even when PBVH rendering is not used. |
Commit Details:
Full Hash: 1619a5d8e9bb2a897f4fbbfb4593aecee88d7b71
Parent Commit: dc8bb3f
Lines Changed: +1, -1
1 Modified Path:
/source/blender/editors/sculpt_paint/sculpt.c (+1, -1) (Diff)