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Git Commits -> Revision 1be2888
Revision 1be2888 by Jeroen Bakker (master) March 28, 2019, 15:10 (GMT) |
Fix T62717: Switching Shading Modes During Sculpting Switching shader modes to material or render during a sculpting session showed the model when the sculptsession was started. The user needed to click that forced an update of the sculptsession. In `sculpt_flush_update` the eevee drawing mesh is not updated when workbench engine is used. |
Commit Details:
Full Hash: 1be2888bf0210e510ca65a7b86e5350ea85ab9f1
Parent Commit: 87ac695
Lines Changed: +15, -2
1 Modified Path:
/source/blender/makesrna/intern/rna_space.c (+15, -2) (Diff)