Blender Git Commit Log

Git Commits -> Revision 1be2888

Revision 1be2888 by Jeroen Bakker (master)
March 28, 2019, 15:10 (GMT)
Fix T62717: Switching Shading Modes During Sculpting

Switching shader modes to material or render during a sculpting session
showed the model when the sculptsession was started. The user needed
to click that forced an update of the sculptsession.

In `sculpt_flush_update` the eevee drawing mesh is not updated when
workbench engine is used.

Commit Details:

Full Hash: 1be2888bf0210e510ca65a7b86e5350ea85ab9f1
Parent Commit: 87ac695
Lines Changed: +15, -2

1 Modified Path:

/source/blender/makesrna/intern/rna_space.c (+15, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021