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Git Commits -> Revision 1ff2646

Revision 1ff2646 by Clément Foucault (master)
May 2, 2018, 16:39 (GMT)
Eevee: Add Lamp Specular multiplier.

It's usefull in some scenario to tweak the specular intensity of a light
without modifying the diffuse contribution.

Cycles allows it via lamps material which we currently not support in Eevee.

This is a good workaround for now.

Commit Details:

Full Hash: 1ff2646d5858676761dac88e24b7d2da4ba4ba7d
Parent Commit: 965e6ed
Lines Changed: +24, -5

6 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_lamp.py (+1, -1) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+8, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+4, -4) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_lamp.c (+7, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021