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Git Commits -> Revision 211cd99
Revision 211cd99 by Sergey Sharybin (master) June 2, 2011, 04:58 (GMT) |
Fix #27539: Sculpt data is lost after editing base mesh Face's totdisp was set to correct value, but memory hasn't been allocated for disps. Handle this in multires_topology_changed(), so the whole MDISPS layer wouldn't be totally re-allocated when applying displacement. |
Commit Details:
Full Hash: 211cd99cbc0d894c2e586bd08ae723bf18b3cdd3
SVN Revision: 37087
Parent Commit: 97d7496
Lines Changed: +1, -1
1 Modified Path:
/source/blender/blenkernel/intern/multires.c (+1, -1) (Diff)