Blender Git Commit Log

Git Commits -> Revision 211cd99

Revision 211cd99 by Sergey Sharybin (master)
June 2, 2011, 04:58 (GMT)
Fix #27539: Sculpt data is lost after editing base mesh

Face's totdisp was set to correct value, but memory hasn't been
allocated for disps. Handle this in multires_topology_changed(),
so the whole MDISPS layer wouldn't be totally re-allocated when
applying displacement.

Commit Details:

Full Hash: 211cd99cbc0d894c2e586bd08ae723bf18b3cdd3
SVN Revision: 37087
Parent Commit: 97d7496
Lines Changed: +1, -1

1 Modified Path:

/source/blender/blenkernel/intern/multires.c (+1, -1) (Diff)
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