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Git Commits -> Revision 213e34a

Revision 213e34a by Clément Foucault (master)
January 16, 2018, 18:40 (GMT)
Eevee: Fix Hashed Alpha.

Now hashed alpha materials are stable when moving the camera/not using TAA.
It also converge to a noise free image when using TAA. No more numerical imprecision.

There still can be situations with multiple overlapping transparent surfaces that can lead to residual noise.

Commit Details:

Full Hash: 213e34a6c32022836337c8bf181b4bbd69fa6097
Parent Commit: 9fd28c7
Lines Changed: +25, -4

2 Modified Paths:

/source/blender/draw/engines/eevee/eevee_materials.c (+19, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl (+6, -4) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021