Blender Git Commit Log

Git Commits -> Revision 213e34a

Revision 213e34a by Clément Foucault (master)
January 16, 2018, 18:40 (GMT)
Eevee: Fix Hashed Alpha.

Now hashed alpha materials are stable when moving the camera/not using TAA.
It also converge to a noise free image when using TAA. No more numerical imprecision.

There still can be situations with multiple overlapping transparent surfaces that can lead to residual noise.

Commit Details:

Full Hash: 213e34a6c32022836337c8bf181b4bbd69fa6097
Parent Commit: 9fd28c7
Lines Changed: +25, -4

2 Modified Paths:

/source/blender/draw/engines/eevee/eevee_materials.c (+19, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl (+6, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021