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Git Commits -> Revision 2414044
Revision 2414044 by Jeroen Bakker (master) May 12, 2020, 05:58 (GMT) |
Fix T75556: Select Emitter Object via Hair {rB3685347b4172} introduced a conservative depth rendering for selection. The conservative depth rendering assumed that all geometry are triangle based. Hair is lined base. This patch will use a normal depth shader for rendering hair. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D7661 |
Commit Details:
Full Hash: 24140444f2fb92292f93abbb472613d6cf7700a9
Parent Commit: eaa21df
Lines Changed: +5, -1
1 Modified Path:
/source/blender/draw/engines/basic/basic_engine.c (+5, -1) (Diff)