Blender Git Loki
Git Commits -> Revision 2580622
Revision 2580622 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 21, 2021, 15:25 (GMT) |
GPUNode: Remove ssr_id and sss_id These are not useful anymore. |
Commit Details:
Full Hash: 25806227e868fcf0f40a503e912dfa7dfe1af213
Parent Commit: 6dc49ec
Lines Changed: +8, -97
12 Modified Paths:
/source/blender/gpu/shaders/material/gpu_shader_material_anisotropic.glsl (+1, -2) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl (+0, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_glass.glsl (+0, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_glossy.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl (+0, -3) (Diff)
/source/blender/makesdna/DNA_node_types.h (+0, -11) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+1, -7) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+2, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c (+1, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+0, -62) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_eevee_specular.glsl (+0, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_glass.glsl (+0, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_glossy.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl (+0, -3) (Diff)
/source/blender/makesdna/DNA_node_types.h (+0, -11) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+1, -7) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+2, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_eevee_specular.c (+1, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+0, -62) (Diff)