Blender Git Loki
Git Commits -> Revision 279f271
May 6, 2021, 19:45 (GMT) |
Snap based on the bounding box when dropping, not origin This makes the dropping use the object's bounding box for snapping, so that it matches the bounding box we draw while dragging. Not that this may have to be optional in future, there may be valid cases to use the origin instead of the bounding box for snapping. |
Commit Details:
Full Hash: 279f271a0abdf9dc138fce76b9144a6f89275163
Parent Commit: f00d24e
Lines Changed: +96, -10
5 Modified Paths:
/source/blender/blenkernel/BKE_object.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+6, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+17, -0) (Diff)
/source/blender/editors/object/object_add.c (+20, -8) (Diff)
/source/blender/editors/space_view3d/view3d_placement.c (+52, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+6, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+17, -0) (Diff)
/source/blender/editors/object/object_add.c (+20, -8) (Diff)
/source/blender/editors/space_view3d/view3d_placement.c (+52, -1) (Diff)