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Git Commits -> Revision 28fa792
Revision 28fa792 by Clément Foucault (master) July 20, 2018, 17:17 (GMT) |
GPUMaterial: Texture Node: Add support for Cubic filtering Like in cycles it's a bit more slower than linear but it's smoother. Works for all projection type. |
Commit Details:
Full Hash: 28fa79219df8d103ccc4af9433c581be50ae2bc7
Parent Commit: 26b6b58
Lines Changed: +74, -2
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+74, -2) (Diff)