Blender Git Commit Log
Git Commits  -> Revision 28fa792
		
			
			
		
| Revision 28fa792 by Clément Foucault (master) July 20, 2018, 17:17 (GMT) | 
| GPUMaterial: Texture Node: Add support for Cubic filtering Like in cycles it's a bit more slower than linear but it's smoother. Works for all projection type. | 
Commit Details:
Full Hash: 28fa79219df8d103ccc4af9433c581be50ae2bc7
Parent Commit: 26b6b58
Lines Changed:  +74,  -2
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+74, -2) (Diff)


 Master Commits
 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021