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Git Commits -> Revision 2cef018
Revision 2cef018 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 14, 2019, 01:45 (GMT) |
GPencil: Refactor: Add depth merge pass This pass merge the stroke depth to the 3D depth buffer. This makes GP objs to mask overlays correctly. 2D objects depth is using the object center depth only. This is to be improved. |
Commit Details:
Full Hash: 2cef0182fb76b6e5f594f9253d076b4cfbc1e6a7
Parent Commit: dc2cc35
Lines Changed: +71, -2
1 Added Path:
/source/blender/draw/engines/gpencil/shaders/gpencil_depth_merge_frag.glsl (+19, -0) (View)