Blender Git Loki
Git Commits -> Revision 361ff18
Revision 361ff18 by Sergey Sharybin (compositor-2016) June 8, 2016, 19:45 (GMT) |
Make Shift-Z in viewprot a toggle between current shading mode and rendered one This way it is now possible to toggle between material and rendered shading while previously rendered viewport will always go back to solid shading. |
Commit Details:
Full Hash: 361ff18f87f6bacc9b0f0ce7544770b49d98578b
Parent Commit: ccef6d3
Committed By: Jeroen Bakker
Lines Changed: +42, -5
5 Modified Paths:
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+29, -0) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+1, -0) (Diff)
/source/blender/editors/space_view3d/view3d_ops.c (+4, -5) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+7, -0) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+29, -0) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+1, -0) (Diff)
/source/blender/editors/space_view3d/view3d_ops.c (+4, -5) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+7, -0) (Diff)