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Git Commits -> Revision 396a6d8
Revision 396a6d8 by Ulysse Martin (master) September 30, 2016, 05:41 (GMT) |
UPBGE: Fix crash when calling shade_light texture when mtex has no tex. |
Commit Details:
Full Hash: 396a6d8a86f265c5fbb437b498b708a2f687a6f2
Parent Commit: 80837d0
Committed By: Porteries Tristan
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)