Blender Git Commit Log
Git Commits  -> Revision 396a6d8
		
			
			
		
| Revision 396a6d8 by Ulysse Martin (master) September 30, 2016, 05:41 (GMT) | 
| UPBGE: Fix crash when calling shade_light texture when mtex has no tex. | 
Commit Details:
Full Hash: 396a6d8a86f265c5fbb437b498b708a2f687a6f2
Parent Commit: 80837d0
Committed By: Porteries Tristan
Lines Changed:  +1,  -1
1 Modified Path:
/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)


 Master Commits
 Master Commits MiikaHweb | 2003-2021
MiikaHweb | 2003-2021