Blender Git Loki

Git Commits -> Revision 39bbf38

Revision 39bbf38 by Mitchell Stokes (master)
June 1, 2011, 07:42 (GMT)
BGE Animations: Reimplemented the continuous function of the action actuator.
* To do this, I've added Get/SetFrame() functions.
* I've also cleaned up a little bit of the wrap around logic in BL_Action.cpp.

Commit Details:

Full Hash: 39bbf3854a5c91e3d8e410d01b34d4e88df20879
SVN Revision: 37067
Parent Commit: 6394261
Lines Changed: +93, -5

7 Modified Paths:

/source/gameengine/Converter/BL_ActionActuator.cpp (+11, -2) (Diff)
/source/gameengine/Ketsji/BL_Action.cpp (+30, -3) (Diff)
/source/gameengine/Ketsji/BL_Action.h (+6, -0) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.cpp (+14, -0) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+10, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+18, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021